home *** CD-ROM | disk | FTP | other *** search
- ZAMBONY: A Doom Level Browser (Ya know.... for DOOM!)
- Written by: Chris Phillips (chrisp@halcyon.com)
- Usage:ZAMBONY <ExMx>
- E1M2= Episode 1 Level 2. (This is the default).
-
- Its called ZAMBONY 'cause I always wanted to name a program that.
-
- First (to my knowledge) 3D level browser! Run/fly around in
- levels!
-
- This is a little hack I wrote to learn about some things(see list).
- It has some bugs (like some walls dont show up), and its not terribly
- fast(I didnt bother to optimize the texture maping). But its kinda
- neat, so I thought I would show it around.
-
- I would love to hear any comments but dont bother to send me bug
- reports and whatnot. I probably know about them already ;)
-
- Best place to comment on this would be rec.games.programmer. I tend
- to read that more often than my email. I managed to get on several mailing
- that, Alas, I cant get off.
-
- Oh, yes, I "Borrowed" the code to load texture maps from DEU.
- Thanx to:
- Raphaƫl Quinet <quinet@montefiore.ulg.ac.be>,
- Trevor Phillips <rphillip@cc.curtin.edu.au>,
- Christian Johannes Schladetsch <s924706@yallara.cs.rmit.OZ.AU>
-
- Top 5 things learned:
- 1. ID had it right the first time!
- 2. Watcom is a GREAT compiler. But the De-bugger BITES!
- 3. Never, Never, Never mix beer and cola!
- 4. Plugging in a Mono card will half your VGA display speed.
- (....but... how am I supposed to de-bug without my mono...)
- 5. One in a million things happen nine times out of ten.
-
- Mind that bus!
- Chris
-
-
-
-
-
-
-
-
-
-
-